Final month, Battlefield 6’s open beta on PC and consoles shortly grew to become one of many most-played video games of 2025. However like several trendy recreation hitting Xbox in 2025, BF6 is launching on each the Collection X and the weaker Collection S. And in keeping with the devs behind the sport, getting BF6 to run on the much less highly effective console was a “problem.”
Earlier this week, Kotaku sat down with two Battlefield 6 devs to debate the sport’s console ports, and I requested if the workforce struggled whereas making an attempt to get such an enormous and complex recreation to run properly on Xbox Collection S. We’ve heard tales that the Collection S could cause devs complications. And regardless of Frostbite, BF6‘s engine, being very “scalable,” the Collection S was nonetheless confirmed a difficult beast to beat.
“I’ll say that the most important factor we did that was a problem for us was [dealing with the console’s limited] reminiscence,” defined Christian Buhl, technical director on Battlefield 6. “Xbox Collection S does have much less reminiscence than even our mid-spec PC. And so there was a degree…Oh, I need to say, like, 6 to 12 months in the past the place we type of realized that a number of our ranges had been crashing on Xbox Collection S.”
In consequence, the workforce centered on “optimizing” reminiscence utilization in Battlefield 6. And these enhancements weren’t simply felt on Collection S. Based on Buhl, this course of made the “entire recreation higher and extra secure.” Nevertheless, the devs additionally labored on “particular optimizations” for Xbox Collection S, too.
“We had been doing a lot testing…we had been accumulating all this knowledge,” defined Buhl. “As soon as we type of began working all our ranges by it, and had been in a position to see the place the issues had been, after a month or two, we had type of resolved all of our reminiscence points on Collection S.”
Buhl says Battlefield 6 is now “tremendous strong” and “performant” on Xbox Collection S and can run at a “easy 60 frames per second.” And footage of the sport’s open beta working on Collection S appears to again that up.
EA Gained’t Discuss About Battlefield 6 On Swap 2
In fact, with Frostbite being so scalable and the studio working exhausting to make BF6 tremendous optimized, I needed to ask if, theoretically, the sport might run on a Swap 2. The studio is even implementing gyro controls on PS5 and PS5 Professional to let gamers flick round shortly or reload with the straightforward waggle of the gamepad.
Nevertheless, after I requested if it might be doable for Battlefield 6 and Frostbite to run on a Swap 2 primarily based on the specs, an EA rep stepped in and lower off Buhl proper as he started to say one thing.
“Sorry, I’ve to step in right here,” stated the EA rep. “We will’t speak something past, type of, like, the consoles that Battlefield’s coming to, which is Xbox Collection X/S and PS5, and PS5 Professional.”
Afterward, when the workforce was speaking about gyro controls, I introduced up how the Swap 2 has glorious gyro sensors in its Pleasure-Con.
“Precisely, yeah,” was the response. So, not less than I can verify the devs engaged on Battlefield 6 suppose the Swap 2 has nice gyro controls. Past that, nothing.
I’m very excited to play Battlefield 6 as soon as it launches on October 10 on my PS5 Professional and high-end gaming PC. However not everybody has entry to these units, and a few gamers are gaming on the getting old and weaker Xbox Collection S. So I’m glad to listen to that the devs behind the sport labored so exhausting on optimizing it and ensuring all platforms get an incredible model of Battlefield 6. And hey, perhaps Swap 2 house owners will get their very own strong model of BF6 sooner or later?







