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Dinosaur Polo Membership Interview – CEO Amie Wolken on Mini Metro, Mini Motorways, the Group, Free DLC, Working With Apple, Ports, and Extra – TouchArcade

Admin by Admin
September 10, 2026
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When desirous about the classics or video games I’d suggest individuals play on cell, Mini Metro is likely one of the greatest by far. Certain, it’s on different platforms, however having performed it nearly in all places, the iOS model is my favourite. When Dinosaur Polo Membership introduced and launched Mini Motorways, I used to be curious if it could handle to ship one thing wonderful once more. The workforce did. Since then, we’ve seen each video games get a number of updates together with a collaboration between them.

A number of weeks in the past, I had an opportunity to speak to Dinosaur Polo Membership’s new CEO Amie Wolken in regards to the studio, the Mini collection, canceled initiatives, espresso, increasing the studio, working with Apple, Nintendo, the longer term, and extra for an unique interview. This was carried out on a video name. It was then transcribed and edited for brevity within the case of some parts.

TouchArcade (TA): Earlier than attending to the belongings you’ve been doing lately, are you able to inform me a bit of bit about what you’re doing proper now at Dinosaur Polo Membership.

Amie Wolken (AW): I’ve come on board as the brand new CEO and it means working with the workforce to set technique and imaginative and prescient for the subsequent few years, and to essentially get them buzzing on the subsequent challenge that they’re engaged on.

TA: You beforehand had been the Studio Director at Weta Workshop’s video games studio and also you labored on Tales of the Shire as Lead Sport Programmer. How was it working on the sport studio and in addition how was it engaged on Tales of the Shire which is meant to lastly be popping out later this 12 months?

AW: It was wonderful. I used to be the Lead Sport programmer on Tales of the Shire and earlier than that, I had been working intently with the Magic Leap and Weta Workshop collaboration working within the augmented actuality area. I’d been centered on the technical aspect of issues and after Weta Workshop went by itself journey of sport improvement after the Magic Leap collaboration, we determined to pursue Tales of the Shire as our first sport as an impartial sport studio and it was wonderful to be there from the bottom up engaged on the Prototype.

TA: Because you joined earlier this 12 months, I believe it was April, how concerned have you ever been with the 2 present stay sport initiatives: Mini Metro and Mini Motorways. I ask as a result of each of them nonetheless get updates regardless of Mini Metro being actually outdated now. It’s getting a number of nice help.

AW: I attempt to keep concerned over solely within the periphery. The sport groups know greatest what their video games want, and so my function is extra to help them to make it possible for they’ve what they should make the video games nice, and to work intently with them on long-term methods for these video games. What does the studio want out of these video games after which actually allow the groups to simply do their good work on the video games itself.

TA: How did you find yourself getting in contact with Dinosaur Polo Membership to mainly take over as CEO? After I was taking a look at whenever you took over, everybody was very constructive from the beginning taking a look at reactions from builders round.

AW: So I noticed the function marketed, and I’ve additionally identified fairly a number of individuals who labored at dinosaur Polo Membership through the years. So a few individuals let me know that they had been in search of a brand new CEO and so I utilized. So I simply went by their utility course of. Yeah.

TA: Did you play a number of Mini Metro and Motorways earlier than taking on?

AW: I didn’t. The truth is, I believe I performed Mini Metro once I utilized for the job. I assumed I higher play the video games. *laughs*

TA: What does the day in your life appear like proper now as CEO of Dinosaur Polo Membership?

AW: That’s an excellent query and actually it adjustments on a regular basis. Just lately and after a number of months of being within the job, I assumed that the studio may gain advantage from kind of some weeks of instruments down and coming collectively as a workforce, and dealing on kind of excessive degree studio targets. So really a number of my time over the previous couple of months has been engaged on that.

We known as it a studio pause, and we put instruments down on the video games, and we actually centered on coming collectively as a workforce and attempting to examine the longer term that we wished as a studio. So a number of work was achieved round that after which there’s a number of work round budgeting and finance, ensuring that we’re compliant, and ensuring that we have now good practices and processes within the workforce. So insurance policies, ensuring that management improvement is nicely supported and it actually sort of will depend on what the workforce wants in the mean time. Working with the groups on pitching upcoming merchandise and initiatives.

TA: So whenever you joined Dinosaur Polo Membership, I noticed “Foster nice tradition and video games” talked about a number of instances. Clearly the studio pause looks as if one of many main steps to having nice tradition to get everybody collectively and stuff. However I used to be curious what different issues are deliberate for this 12 months on that entrance to assist develop the workforce?

AW: I imply, we all the time take rising the workforce and onboarding fairly critically. So having good recruitment processes and practices to just remember to’re discovering individuals who need to come on the identical journey because the studio is on, and a part of which means having a transparent thought of the place you’re sort of going as a studio, and precisely such as you stated, the pause was actually designed to make it possible for everybody within the studio, as a result of we’re a small studio at 30 individuals, so everyone seems to be on the identical web page with the best way we’re going, which implies that everyone will be ambassadors for who we’re, and what we’re creating collectively, and it additionally helps to hurry up determination making processes as a result of everyone is on the identical web page about the place we’re going and we’re going there collectively.

Now we’ve really received a number of actually nice info and the pause as nicely. So we generated a number of actually good concepts for what we may do going ahead, and a part of what I’ll be doing is taking a look at that and carrying ahead a few of the concepts that got here out of that round how we kind of stay our values and what it means to be a part of Dinosaur Polo Membership, and what it means for us to create an affect on the planet in the best way that we need to do it sustainably and taking care of our individuals whereas we make video games. The long run and for the remainder of this 12 months I suppose, a good portion of that can be taking what we’ve discovered within the pause and making use of that in observe going ahead.

TA: So that you’ve been there since April until proper now. That’s lower than six months. How have you ever grown with the workforce? How does it really feel for you and have you ever achieved what you wished to in a number of months? I do know it’s a very brief time for this type of query, however given the constructive sentiment across the studio and bulletins, I used to be curious the way it has been for you over the course of this era.

AW: It has been nice. I do really feel like I’ve grown with the workforce over the previous few months. Numerous my time, particularly within the first couple of months, was simply listening to the workforce attempting to determine the place everybody was at, attempting to determine the place the ache factors had been.

All the pieces that you simply put out you strive to have a look at the positives. Each workforce has issues that they’ll work on and Dinosaur Polo Membership is not any completely different. The primary few months had been listening to the workforce, determining the place I may have the largest affect, after which the pause was kind of what got here out of that.

TA: Earlier than asking particular questions in regards to the video games, because you’ve been the CEO for a number of months, have you ever been concerned with any of the groups working with Apple and different platform holders? Dinosaur Polo Membership has Mini Motorways which is one in every of the perfect Apple Arcade video games proper now regardless that it’s also on different platforms. Have you ever been working with Apple in any manner or is that one other workforce on the studio?

AW: I’ve been concerned in conversations with Apple frequently.

TA: I first performed Mini Metro on iOS a few years in the past. Since then the sport has been ported to a number of platforms. Mini Motorways launched immediately as an Apple Arcade unique and that made its option to Nintendo Swap and Steam. I nonetheless really feel just like the video games are greatest on a pleasant large contact display screen like an iPad since you get the attractive visuals and you’ve got direct interplay with them. I wished to know for those who may touch upon how the video games have been doing exterior cell as a result of it appears like these are very a lot designed for contact screens? I do know some people play them with a controller or a mouse as nicely on Swap or Steam.

AW: It’s not one thing I’m actually tremendous near. I don’t assume it’s any shock that the video games do play rather well on the touchscreens, however there’s a extensive viewers which might be having fun with the video games, and we attempt to make it possible for we’re designing the video games to help these audiences too, and all the controls that we help. However I agree, I believe that there’s some good synergy there with the contact display screen in there and iPads and iPhones.

TA: A number of weeks in the past, Dinosaur Polo Membership introduced that it was engaged on a sport which has now been canceled known as Magic Faculty. This announcement was fascinating for a number of causes. Clearly having a sport canceled isn’t an excellent factor, however the phrasing of the announcement and the response has been very constructive with the way you all try to take the perfect from the scenario and transfer ahead. How was it working in direction of that announcement for you and the workforce?

AW: I wasn’t really concerned in making the choice to cancel. I used to be there for the tail finish of it, however that call had already been made as I used to be onboarding. So I don’t need to converse intently to it. I believe there are different workforce members who’re a lot nearer to that call and that challenge then been, however I’ve been there to speak to the workforce as they kind of course of the affect of canceling a challenge that had been labored on for years, and that’s vital.

It was a chunk of labor that many individuals care deeply about and had poured their artistic hearts and souls into, so we’re all the time very aware of that, and I believe that’s a giant a part of why you need to share as nicely the efforts which have gone right into a challenge that doesn’t essentially make it to launch, however had an enormous potential, an enormous quantity of expertise, and energy that went into it, so it’s a pleasure to have the ability to share these when you’ll be able to. I’m actually glad that we had been in a position to do this for the workforce who labored on it and for the studio as a complete as nicely.

TA: Getting again to Apple Arcade. Are you able to touch upon whether or not something has modified in the previous few months for the way your work with Apple or issues nonetheless going easily and is everybody proud of the association you have got with them? Mini Motorways nonetheless will get updates so it’s nonetheless ongoing. I additionally wished to know if there are any plans to do any extra initiatives with Apple?

AW: Yeah, that’s most likely not one thing that I can touch upon proper now, however I can say that we’ve received an unbelievable relationship with Apple and we actually get pleasure from working with them.

TA: You stated you performed Mini Metro whenever you had been engaged on getting this function and stuff, however since becoming a member of, have you ever began taking part in them and giving any suggestions to the workforce immediately?

AW: No. Despite the fact that I’ve been a sport developer, and since I’ve not been a sport developer of this type of video games, or concerned in growing the Mini video games, I’m tremendous tentative to have artistic opinions until they’re in search of artistic opinions from lay people who find themselves below NDA. That’s the place I actually attempt to energy the workforce who’re the artistic masterminds behind the Mini collection, and typically the burden that your opinion can carry as a CEO, definitely in my scenario would far outweigh any precise sensible relevance of my opinion.

TA: You talked about since taking on that Dinosaur Polo Membership is a small studio. Is there any must develop the studio?

AW: We’re fairly good. We do have a small plan for bringing on new individuals as we begin growing extra merchandise as nicely. We’ve got an ambition to stay a small studio. So, by way of studio measurement, we’d like to not develop Past say 40 to 45 individuals. That’s sort the place we need to go by way of the sorts of video games that we make. We need to make it possible for we keep small. We need to make it possible for we will nonetheless know everyone’s names. We all know everyone that we work with and give attention to making video games inside that capability and excelling at that quite than increasing and increasing.

TA: Mini Metro is on iOS, Android, Apple Arcade, PC, Swap and PS4. Mini Motorways is on Apple Arcade, Swap, and Steam. Are there any plans to carry them to Xbox and in addition to carry Mini Motorways to PlayStation and have you ever seen any demand to carry your video games to extra platforms?

AW: It hasn’t featured extremely within the conversations that I’ve had within the studio. That’s to not say that there isn’t demand or there hasn’t been conversations, but it surely’s simply that they haven’t been conversations which have been a excessive sufficient precedence in the previous few months for it to be raised with me.

TA: You stated that you simply had been proud of how the workforce has been dealing with Mini Metro and Mini Motorways. Has something modified because you took over the place the workforce now appears like it might probably do extra with the video games? Each video games are fairly nice as it’s.

AW: I believe everyone can count on that Mini Motorways will proceed to have some thrilling updates. The workforce is engaged on an replace plan and the technique is totally behind supporting Motorways to proceed to be supported and content material updates. So I believe individuals can count on to see cool issues popping out of Motorways.

TA: That leads into my subsequent query nicely. Each video games are profitable critically they usually’ve gotten a ton of post-launch help by free content material updates. Has there been any consideration to doing a paid enlargement for any of them?

AW: No, we’re fairly set on the free content material replace technique.

TA: So mainly have a premium sport and help it for years and construct your viewers who desires to maintain supporting you as a writer?

AW: That’s proper.

TA: How do you want your espresso?

AW: I drink oat flat white.

I’d prefer to thank Amie Wolken from Dinosaur Polo Membership and in addition Noah Vaca and Yunah Smirnov from Stride PR for his or her time and assist right here.

You’ll be able to sustain with all our interviews right here together with our current ones with FuturLab right here, Shuhei Matsumoto from Capcom about Marvel Vs Capcom right here, Santa Ragione right here, Peter ‘Durante’ Thoman about PH3 and Falcom right here, M2 discussing shmups and extra right here, Digital Extremes for Warframe cell, Group NINJA, Sonic Dream Group, Hello-Fi Rush, Pentiment, and extra. As normal, thanks for studying.

Tags: AMIEAppleCEOClubDinosaurDLCFreeInterviewMetroMiniMotorwaysPoloPortsTeamTouchArcadeWolkenWorking
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