{"id":4484,"date":"2025-07-12T22:47:36","date_gmt":"2025-07-12T22:47:36","guid":{"rendered":"https:\/\/techtrendfeed.com\/?p=4484"},"modified":"2025-07-12T22:47:36","modified_gmt":"2025-07-12T22:47:36","slug":"marvel-rivals-phoenix-introduced-me-again-from-overwatch-2","status":"publish","type":"post","link":"https:\/\/techtrendfeed.com\/?p=4484","title":{"rendered":"Marvel Rivals\u2019 Phoenix introduced me again from Overwatch 2"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _11x6rb9i ku7vx11 ku7vx10 t0irya1\">Phoenix is in <em><a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.polygon.com\/game\/marvel-rivals\/443869\">Marvel Rivals<\/a><\/em>, which suggests I&#8217;d lastly put <em><a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.polygon.com\/game\/overwatch-2\/40628\">Overwatch 2<\/a><\/em> on the shelf for a bit and get again into NetEase\u2019s hero shooter sport. Not out of some deep admiration for Phoenix, thoughts you. The one issues I learn about her are what I gleaned from Wikipedia after NetEase introduced her for <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.polygon.com\/marvel-rivals-guide\/612580\/all-skins-season-3-battle-pass-rewards-paid-free-list\"><em>Marvel Rivals <\/em>season 3<\/a> and one vital reality from her <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.polygon.com\/news\/610913\/marvel-rivals-phoenix-jean-grey-terrifying\">character trailer<\/a>: She really strikes like a standard human \u2014 effectively, mutant \u2014 and that was thrilling, one thing I couldn\u2019t say for <em>Rivals<\/em> prior so far.<\/p>\n<\/div>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _11x6rb9i ku7vx11 ku7vx10 t0irya1\">For the reason that sport launched in December 2024, <em>Marvel Rivals<\/em> gamers have periodically complained on Reddit about <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.reddit.com\/r\/marvelrivals\/comments\/1hd379d\/please_help_this_game_feels_slow\/\">how sluggish character motion velocity is<\/a>, or appears to be. Some stated it felt like <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.reddit.com\/r\/marvelrivals\/comments\/1h9t262\/fun_game_so_far_but_the_movement_is_sooo_slow\/\">strolling in sluggish movement<\/a>; others stated it was only a perspective trick, that <em>in fact<\/em> <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.reddit.com\/r\/marvelrivals\/comments\/1ege9e7\/increasing_default_movement_speed_would_make_the\/\">video games like <em>Overwatch<\/em> appeared sooner<\/a>, because the digital camera is first particular person and appears extra dynamic. I agreed with the previous and lamented the sluggish strides and glacial assault tempo that plagued each hero in <em>Rivals<\/em>, progressively taking part in much less and fewer because the perceived problem grew increasingly annoying. <\/p>\n<\/div>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _11x6rb9i ku7vx11 ku7vx10 t0irya1\">Now that <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.polygon.com\/game\/overwatch-2\/40628\"><em>Overwatch 2<\/em><\/a> has its third-person <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/www.polygon.com\/overwatch\/559233\/overwatch-2-stadium-mode-blizzard-interview\">Stadium mode<\/a>, and after seeing how Phoenix appeared to maneuver extra shortly, I made a decision to see if my idea about the remainder of <em>Rivals<\/em> being so sluggish was proper. It was. Type of. <\/p>\n<\/div>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _11x6rb9i ku7vx11 ku7vx10 t0irya1\">The observe area in each video games consists of areas with distance measurements to assist calculate injury drop-off ranges, which additionally doubles as the proper place to check motion velocity. After messing round with a number of characters, I confirmed that <em>Rivals<\/em> characters take roughly half of a stride longer to journey 5 meters in comparison with <em>Overwatch 2<\/em> characters. That seems like an issue, however <em>Rivals<\/em>\u2019 distance scaling can also be a bit totally different. 5 meters in <em>Rivals<\/em> is about 11.5 inches, the place the identical distance is roughly 10 inches in <em>Overwatch<\/em> 2.<\/p>\n<\/div>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _11x6rb9i ku7vx11 ku7vx10 t0irya1\">\u201cWhy does this matter?\u201d you is perhaps asking. The reply is that it means <em>Rivals<\/em> characters transfer about as quick as most <em>Overwatch 2<\/em> characters, and even sooner, since they\u2019re technically masking an extended distance within the same-ish variety of steps. It\u2019s not a velocity problem. It\u2019s a mode problem.<\/p>\n<\/div>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _11x6rb9i ku7vx11 ku7vx10 t0irya1\">Cloak and Dagger, Namor, Spider-Man, and the remainder transfer as in the event that they\u2019re auditioning for a task in <em>Baywatch<\/em>, loping dramatically down the battlefield in large, rangey steps. Prolonged pauses punctuate assault combos for everybody who isn\u2019t the martial arts professional Iron Fist, turning what ought to be high-energy battles into one thing that wouldn\u2019t be misplaced in a ballet. Most assault sounds and animations are muted, too. Winter Soldier\u2019s swanky pistol seems like a popgun with a silencer on it, and Scarlet Witch\u2019s life absorption has, effectively, no life to it. All that is elegant in an understated means, certain \u2014 however it\u2019s not very <em>tremendous<\/em>.<\/p>\n<\/div>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _11x6rb9i ku7vx11 ku7vx10 t0irya1\">Phoenix adjustments all of that. A searing whoosh sound accompanies her assaults, with a small explosion after three consecutive hits on the identical enemy. Her different offensive talent detonates a good greater explosion. She zooms round in flaming-bird kind to shortly relocate, and might even mix this with a second mobility talent, one which doesn\u2019t have an obscenely prolonged cooldown timer. When she dodges or adjustments route, she\u2019s transferring shortly as a substitute of leaning lazily to at least one facet as if she will be able to\u2019t be bothered, and there\u2019s a quickness to her motion animations that provides a way of urgency, even when she\u2019s not really transferring sooner. (She isn\u2019t. Cloak and Dagger cowl the identical distance in fewer steps.)<\/p>\n<\/div>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _11x6rb9i ku7vx11 ku7vx10 t0irya1\">Principally, NetEase lastly discovered a mixture of favor and performance that isn\u2019t boring and doesn\u2019t make you are feeling such as you\u2019re swimming by means of pudding. Phoenix performs and strikes such as you\u2019d count on a educated fighter to maneuver, so although she will not be basically totally different from different characters, her fights <em>really feel<\/em> thrilling. And that\u2019s sufficient for me.<\/p>\n<\/div>\n\n","protected":false},"excerpt":{"rendered":"<p>Phoenix is in Marvel Rivals, which suggests I&#8217;d lastly put Overwatch 2 on the shelf for a bit and get again into NetEase\u2019s hero shooter sport. Not out of some deep admiration for Phoenix, thoughts you. The one issues I learn about her are what I gleaned from Wikipedia after NetEase introduced her for Marvel [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":4486,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[57],"tags":[4004,2373,1663,4003,2374],"class_list":["post-4484","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","tag-brought","tag-marvel","tag-overwatch","tag-phoenix","tag-rivals"],"_links":{"self":[{"href":"https:\/\/techtrendfeed.com\/index.php?rest_route=\/wp\/v2\/posts\/4484","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/techtrendfeed.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/techtrendfeed.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/techtrendfeed.com\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/techtrendfeed.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4484"}],"version-history":[{"count":1,"href":"https:\/\/techtrendfeed.com\/index.php?rest_route=\/wp\/v2\/posts\/4484\/revisions"}],"predecessor-version":[{"id":4485,"href":"https:\/\/techtrendfeed.com\/index.php?rest_route=\/wp\/v2\/posts\/4484\/revisions\/4485"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/techtrendfeed.com\/index.php?rest_route=\/wp\/v2\/media\/4486"}],"wp:attachment":[{"href":"https:\/\/techtrendfeed.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4484"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/techtrendfeed.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4484"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/techtrendfeed.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4484"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}<!-- This website is optimized by Airlift. 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